Azeroth in March has entered spring, and schools of fish return to shallow waters to spawn and reproduce along with the ocean currents. At this time, deep-sea murlocs are attracted by the fish migration and come to the coastline to fish.
Incidentally, the murloc population on the coastline of the Eastern Kingdoms begins to surge. Every March and September, the human kingdoms must expend a great deal of effort to clear the murlocs that come ashore to cause trouble.
The Kingdom of Stromgarde is relatively lucky in this regard. Of the long coastline of Baradin Bay, only a small section belongs to Stromgarde, and most of that is cliffs and precipices. Only Faldir's Cove is suitable for landing, so Stromgarde is spared the murloc scourge.
Faldir's Cove is named after the last emperor of the Arathor Empire. In those days, the lords of the Arathor Empire abandoned their ancient city and established new city-states in the vast northern lands. The descendants of Arathi were left within the crumbling walls of ancient Strom.
Faldir, heir to Emperor Thoradin—the last scion of the Arathi bloodline—was filled with disappointment at the almost independent lords. He led a group of his people who were still loyal to him, sailed from the southeast bay of Strom, and went south to find new territory.
The people who remained in the Arathi Highlands named the bay from which he sailed Faldir's Cove to commemorate this descendant of the emperor. Faldir Dabyrie, the second son of the Dabyrie family and the third captain of the Crimson Hand, was named Faldir by Galen's father for this reason.
Baladin Bay, Galen's fleet took advantage of the spring trade winds and followed the ocean currents eastward into the Strait of Sardo.
It took a full day of sailing to pass through the narrow sea passage.
After the fleet emerged from the Strait of Sardo, it did not sail south. Their first stop was a small plain protruding from the sea to the north.
According to its geographical location, this small plain still belongs to the Arathi Highlands plate. Crossing Galen's new sub-base, which is the original Witherbark Village, just east of the Alterac Mountains, you can see this small plain.
In Galen's view, the small plain, covering nearly two thousand square kilometers, is hidden enough. The vast mountains block the route to this place, and the boundless Forbidden Sea lies to the east.
In the future, a group of dwarves and gnomes will occupy this place, led by a gnome named Gromi. They will reclaim a large number of farms and goat farms here, eventually declining due to the undead plague.
In Galen's view, it is necessary to build a secret base here. In the game, Galen has only seen airships crossing the Forbidden Sea, and has not seen the Alliance and Horde's nautical route.
Pirates are only active in the Endless Sea between the two continents. If I build a port city here and establish a few shipyards and docks, in the future, I can have another route to Kalimdor.
Leaving five hundred soldiers and fifty farmers on the small plain, a town and a large number of farms, ten blacksmith shops, two workshops, a gryphon cage, and a simple pier were deployed on the plain.
In this way, the comprehensive base named Trollbane Harbor by Galen was half completed, and other buildings will be added later.
Galen wants to build the Trollbane Harbor base into a grain production base, a weapons and equipment arsenal, and a base integrating air and sea forces. Currently, it only lacks a shipyard and shipbuilders.
After arranging this base, the fleet continued to set off, heading south along the coastline. They did not reach their second destination until a month later.
This is a peak protruding from the sea, with an estimated altitude of nearly two thousand meters. The gray-black mountain is irregularly circular, and the mountain walls are smooth and steep.
Galen remembered that when he visited this goblin workshop in his previous life, a large number of Wildhammer gryphon riders were attacking this tribe's stronghold.
The steep mountain made it impossible for the Wildhammer dwarves to deploy too many troops, so they could only send out gryphon troops to launch attacks from the air.
Galen is also preparing to learn from the goblins' construction methods, but the goblins used a large number of wooden scaffolding to build a workshop for refining oil, which is also a zeppelin airport.
Then, he will transform this mountain from top to bottom, building this place into a fortress stronghold, firmly nailing it to the Forbidden Sea as a barrier to the south of the Arathi Highlands.
Leaving a thousand soldiers to Aragorn to guard Kobold City, Galen and Gandalf continued to lead the fleet south.
The sea breeze in May no longer had the chill of before. Galen is now looking into the distance from the bow of the ship, and he can already see the rushing Thandol River flowing into the ocean from afar.
The elemental activity in Northshire is very active. On the Thandol Delta, which is washed out by the rushing river, there are many water elementals active.
They have arrived at their second destination, the Thandol Delta, where the Dragonmaw orcs will occupy in the future and establish Dragonmaw Port.
Based on the principle of first come, first served, Galen will not be polite and will occupy it first. This place is far away from the Wildhammer dwarves' villages, and it will take the Flamebeard clan several days to reach it, so theoretically it is no man's land.
Moreover, the Wildhammer dwarves yearn for the sky. Their gryphons do not like the humid air by the sea and rarely approach the coastline of Northshire.
Harmmon's diplomatic mission set off half a month earlier than Galen. The fleet sailed at sea for nearly two months. Harmmon and the others arrived at the gathering point of the Flamebeard clan earlier by land. With plenty of wine, it was easy to get the Flamebeard chieftain to agree to the humans building a port to their east for trade in wine and grain.
After the port is built, it will be beneficial to them in every way, making their trade with humans more convenient.
The wine is for their own drinking, and the grain is bought for the gryphon partners to add to their meals. There is no way around it, the gryphons' appetite is really too great. Although they can go out to hunt on their own, every winter, when all things are dormant, it is difficult for the gryphons to catch enough prey to fill their stomachs.
Landing on a shoal, Galen began to find Harmmon's camp nearby. They agreed that after the dwarves' permission was obtained, they would build a camp nearby to wait for his arrival.
Galen led the remaining soldiers into Harmmon's camp, and he will use this camp as a starting point to build a commercial port.
Starting from this port, north to the territory of the high elves, and east across the Forbidden Sea to the west coast of Kalimdor, Galen can trade with the night elves or the tauren who are settled in the western part of the Kalimdor continent.
Most importantly, in the future, he can send troops from here and land directly in the Blasted Lands by sea. While the main force of the orcs is attacking the north of the continent, Galen will raid their empty base camp in the south.
Galen is once again delighted as he envisions the establishment of this Rapid Current Port.
The next day, Gandalf took fifty farmers and continued to set off, heading to an island further south. The terrain of that island is different from that of Kobold City. It is completely flat. After a simple cleanup, construction of a sea fortress can begin.
Gandalf will build a fortress there.
Galen has already thought of a name, it will be called Southgarde!