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Reborn into Beast Tamer Clan with Monsters-Only Affinity

(Title change is in process) [WSA 2025 — PICCOMA] "I'll bite you. Right here," he pointed to his own arm, then his leg, then his neck, his smile widening. "I'll bite and bite and bite until I feel the blood run down my teeth. Until you scream just like him." He took a step forward, his eyes never leaving theirs. "Want to see how much you can bleed before you pass out?" - A 7 year old once said ***** Hiroshi Watanabe and his friend, Owen were survivors of Zombie apocalypse and Black Dawn, a catastrophic event where the sun itself turned against humanity, scorching the earth and leaving only ashes in its wake. But death was not the end. Hiroshi woke up not in the burning wastelands of Earth, but in the grand hall of a noble estate, surrounded by stone pillars and robed figures. He found himself in the body of Axelius Dravenhart, the seven-year-old of the Noble Family of Dravenhart, renowned across the Kingdom of Archantia as the Greatest Beast Tamers for generations. Yet, his new life was far from a blessing. Axelius was labeled a disgrace from birth: No mana core, mana-less, unblessed, and shunned during the grand Awakening Ceremony—a moment where nobles discover their affinities, whether it be Elemental Magic, Weapon Mastery, Spiritual Arts, or Beast Taming. In a world dominated by powerful abilities and prestigious bloodlines, Axelius was nothing more than a powerless shadow, ignored by his own family and ridiculed by noble society. But Hiroshi was no ordinary soul. Armed with the memories of surviving Apocalypse and the instincts of a fighter, he soon discovered a dark hidden power. While the Dravenharts prided themselves on taming majestic beasts, Hiroshi, now Axelius, held the power to tame the untamable: Monsters. These terrifying creatures, feared from civilization for their uncontrollable nature, would bend to his will. The Dravenhart legacy of taming would not be denied to him not by blood, nor by fate. -------- BEASTS - Magestic,noble creatures, sacred companions of tamers. MONSTERS – Chaotic, often corrupted creatures. Dangerous, untamable by normal methods. Feared by society. Psycho MC No harem One FL Slow burn Romance
NamhyeBlueMoon · 72.9k Views

Bastard Homunculus: Reborn in the Corpse Pit

"The missing ingredient is a test subject with Royal Blood..." Raven Kyzer, a Commoner boy, grew up in an orphanage along with his twin sister, after losing their mother at a young age, having never met their father. After being discovered to possess Royal blood, the twins are abducted by the Church of Persona. Raven is used as a test subject in an ancient form of Forbidden Magic, known as the Homunculus Ritual, while his sister goes missing in the clutches of the church. The Homunculus Ritual is conducted to turn Raven into a powerful but mindless Monster, a loyal weapon for the church with no sense of free will...but something goes wrong, the ritual fails to destroy Raven's mind and he escapes the clutches of the church. Furious at being turned into a Monster, Raven swears revenge against the church, determined to make them pay for what they did to him, as well as to rescue his sister from their clutches. But there's only so much he can do by himself, even with the new powers he gained through the Homunculus Ritual...that's when he has a fateful encounter with the nation's most wanted criminals, a group known as The Irregulars, who, like Raven, have their own reasons to despise and go after the church, as well as the corrupt Nobility that oppresses the Commoners. With their goals aligned, Raven decides to join The Irregulars, taking the first step on his long, arduous path to revenge... Instagram: @aimdaqs Discord Server: https://discord.gg/J497zhJb
Aimdaqs · 109.3k Views

Brimful Depravation

Front Page is "DARCIA PHRANGNERTH". (Chapter 135→) "The world of Leathemnur is dangerous, yet, there is beauty in the chaos if you learn how to appreciate it". That is what Khallyon Cravemeneer always thought, until he learned how easy he could lose everything he had acquired across most of his life. What can a Mortal do in the face of actual absolute power?. What can anyone do to prevail before Time? Nothing. That is the cruel, raw reality. And as most people, Khallyon was oblivious of events occurring literally before his eyes. This went on, until he accidentally started to uncover the truth. Believing he had acquired a way to protect what matters the most, Memories, which is what makes everyone the person they become. Unbeknown to Khallyon, he was delving deeper into despair, rather than going out of it. NO CHEATS NO PLOT ARMOR NO VANILLA EASY LIFE DON'T GET FOOLED BY THE START OR THE SLOW PROGRESS READ UNTIL CHAPTER 51 A FAIR SHARE OF: ACTION BEAUTIES MYSTERIES A WHOLE LOT OF: SMUT BONDING INDECENCY COMMENT FOR: KINKS DOUBTS SUGGESTIONS Additional Information: I would publish TWO Chapters a Day. English is not my first language, that is why, any mistake I made across the story, feel free to point it out for me to correct it as soon as possible. (This is the old synopsis Read it if you want to know more about the general context) The "Imperishable", Entities Above Everything Else, understood this undeniable truth eons ago, gifting to the Mortals a few tools to overcome the challenges across their lives. With this, amusing their own boring existences, looking with enthusiasm what new story could unfold, or if the same mistakes would be done once again but by a different person. The First Gift, is "Shards", called "Cards" by some, this otorgue instant rewards when you exchange them in an "Imperishable Monolith". The Second Gift, is the mentioned structure, capable of craft almost anything if you have the recipe, blueprint and the required materials and ingredients, a true aberration depending on who you ask. The Third Gift, is the "Perennence", with a 100 you won't Die if you are slain, you simply would "Respawn" in a "Memory Hall", making you partially Immortal, because as long as you have 1 of Perennence, you wouldn't be really dead, and someone else can "Revive" you by providing the missing resource. However, this comes with a drawback, you become a "Servant" of the person or thing that save your life, at least until you repay the Perennence plus an Interest of 50%. The Fourth Gift, is "The Memory Hall", unfortunately, they had an evil twin, "The Howling Wall", which are created in places that had seen too many "Take Downs" in a short span of time; Differently to the prodigal twin, you must have a minimum of 25 Perennence to be Respawned, otherwise, at best, you become an Immaterial entity, similar to a ghost, if not, a mindless beast or a simple Drone for a Hive Mind is not far fetched. Lastly, The Fifth Gift, is divided in three concepts, "Repercussion", "Traits" and "Work", being the last, one of the most unfair of all the Gifts, as you can't change your Work under any circumstances, which applies even for "The Imperishable". But the Gifts don't come for free, as they attract a series of weird creatures from unknown Invasive Territories, sprouting the so called "Graveyards", "Factories", "Hives", "Nests", "Lairs", "Crops" and "Farms" across the entire world of "Leathemnur".
Marshack · 357.3k Views