Deep within the heart of an ancient forest shrouded in mist and time, stands a colossal temple carved from obsidian stone and wrapped in the embrace of gnarled roots and towering trees. The air is thick and incense, the scent of earth and smoke mingling like prayers drifting into the void. This temple untouched by the ages, is dedicated to a deity lost in myth and memory– Nera, the Prime Creator.
The people of this forested land– descendents of the forgotten civilizations –worship Nera as a God who breathed existence itself into reality. To them, this land is sacred– not merely fertile, but divine. Rich with gold veins, endless forests, sacred herbs, and waters said to hold the powers of healing, it is believed that the soil was the first heartbeat of this world. They call it Terra Neralis, The Cradle of Creation.
Legend tells that the Nera walked this land in physical form, shaping it with his hands, speaking life into animals, rivers, mountains, and men. For a hundred years, he ruled in silence, unseen but felt in every sunrise and rainfall. Before vanishing into his own divine essense, he left behind a single scripture– written in an unspoken tongue known only to him. This sacred text, carved into stone and locked within the temple's inner sanctum, is written in Ren, the First Language. It is said that whoever understands Ren will be the True Heir of Nera, destined to be worshiped by all as the God among mortals.
Yet no one has ever deciphered it.
What he left for mankind instead was a secondary scripture– The Five Commandments of Continuance–written in a lesser but still sacred tongue: Woll.
This language, through more known than Ren, can only be read by a rear caste, believe to be the Second Descendents of Nera– the Brawns. They alone hold the keys to Divine Law.
The Commandments were divided into Five Sacred Texts:
Zyll — The Law of Order
Zwell — The Law of Dominion
Zhill — The Law of Flesh and Spirit
Zxall — The Law of Death and Legacy
Zeull — The Law of Ascension
Each governs a realm of existence– law, war, life, death, and transcendence.
From these scriptures, a rigid caste system was born:
1. Brawns– The Enlightened Ones Keepers of the Woll Language and the Sacred Texts, they are revered as Divine Scholars. They speak in riddles and chant ancient hymns no one else can understand. To question a Brawn is to question the will of Nera himself.
2. Ayirsh– The Hands of Dominion Warriors, Rulers, and Commanders, who claim Divine Blood through Valor. With crowns on their heads and blood on their hands, they are chosen to rule, never to be ruled.
3. Medas– The Healers of Flesh Keepers of Medicinal and Spiritual Healing, they serve the people yet remain seperate. Often they only caste permitted to speak with both the Ayirsh and Tulas.
4. Tulas– The Cursed Kin Branded as Traitors of Divinity. Their ancestors were said to have waged war against Nera, driven by lust, power, and defiance. For this, they are shunned, beaten, silenced. Stripped of all rights, they are denied the ability to read, to learn, to speak in court, to love freely. Born in chains, they live and die as tools– nameless, faceless, forgotten.
Yet in th dead of night, whispers crawl through the forest like ash on the wind– rumors that Nera did not vanish willingly. That the texts were tempered with. That the truth, buried in stone and blood, is not what it seems.
And in the shadow of the great temple, where a statue of Nera weeps through stone eyes, a child watches from afar. His eyes do not reflect the light– they absorb it.
He listens.
He waits.
The world don't know this presence yet.
But destiny will one call him something else.