As my eyes opened, I did remember what really happened to me.
The pull was so strong that it dragged me toward the white land—ARCH.
As my eyes cleared, I realized I was standing on green grass.
The grass felt soft under my feet.
But as I looked forward, my heartbeat stopped—
And then started racing like I was running a 100-meter sprint and had to finish it in 5 seconds.
My life is really miserable.
I don't even know what I'm doing...
How the hell did I end up in the Swarm?
As I was thinking about it, an unbearable itching started on my left hand.
When my right hand reached for it, I paused.
I thought of how the original ARCH started.
I looked up and shouted,
"Don't you dare make me do stuff like that! I… I'll take this challenge—and I'll make it so that I become the biggest predator!"
Ding!!
The player has made a goal: To become the biggest predator. A challenge to the ARCH world itself.
Ding!!
The player has chosen a path which is impossible to achieve!
Ding!!
Providing player with best bloodline that is attainable…
Ding!!
Bloodline [Ancient Human] will start integrating into player Adam's body…
As those words came to me, my body started itching again.
Then came the pain.
A dreadful pain.
"What the f***! This is 100 times more painful than the makeover bed!"
Now I know—Trunk-kun wasn't the main culprit. This system is.
And After that, I fainted.
When I woke up, I saw the pending system notification:
Ding!
On every level-up, the player will gain an additional 7 AP due to the upgraded bloodline.
Hmm… 7 additional points?
Normally, when leveling up, we get 3 to 4 attribute points.
But now I'll get 10 to 11 total. That's insane!
If I reach just level 10, I'll already have 110 attribute points.
That's equivalent to a level 27 player getting 4 points per level.
With this…
I could tussle with a medium-sized, non-aggressive dino like a Parasaur—maybe even a Dilophosaur—just using my bare hands!
But yeah, Dilophosaurs spit that disgusting venom…
Plus, they've got claws and sharp teeth.
I hope I don't die a brutal death.
Will I even be able to survive here for a second?
Will I even live for another second?
Having doubts about my survival skills—because, let's be honest, they're close to zero—my eyes kept scanning for danger.
But one thing I forgot…
It's not just the big dinos that live here.
Some small and dangerous ones also crawl around—
And one of them, a white Titanoboa, was slithering right toward me.
I had no idea.
It came so close…
Then it struck.
At first, I couldn't even register what happened.
I was still looking for big predators when it bit me.
But the pain hit hard.
I grabbed the sting area as it started burning. My body got hot—like it was on fire.
And when I looked at the culprit…
I saw two Titanoboas I don't know if it was one or two Titanoboa as
my head was spinning.
I knew my first death—and hopefully not my last—was coming.
I could feel the chill run down my back.
I did not want to get eaten by a snake.
I hoped I would survive—
But it was just a hope…
A flickering candle, blown out in a storm.
I was still conscious…
But I couldn't control my body.
I knew I wasn't going to wake up anytime soon.
And there was no way I could run.
I felt sorry for myself.
And prayed I wouldn't feel pain while getting digested.
But it was just a prayer.
The Titanoboa slithered closer.
It opened its massive mouth…
And started swallowing my head.
I watched it gulp me down like I was nothing.
Once my whole head was inside, everything turned dark.
But I could still feel everything around me.
After some slimy horror, my skin started burning—
Fast. Too fast.
First my skin…
Then my muscles…
Then my bones.
I was dead.
I couldn't take any more pain.
And let me tell you something—
That was a hell of an experience.
I couldn't even scream.
I was under the toxin's control—
Paralyzed, watching everything happen.
As I was pitying my existence, my eyes opened—and I saw I was still in the same place... back in ARCH.
I was scared. Like legit scared. And if someone had dared to ask me, "On a scale of 1 to 10, how scared are you?"I would've slapped the absolute fuck out of them and told them to increase the damn scale. Ten doesn't even scratch the surface. Even a hundred wouldn't cut it.
Why?
Simple. There are thousandsof ways to die in ARCH. I have no idea which hellish method will come next.
Trying to calm my boiling brain, I told myself everything will be okay as I level up. But even that lie didn't work for long. My eyes landed on a glowing map that popped into view—it was a full map of the ARCH Islands.
Does the system want me to pick where I'll respawn now?
Ding!
After dying, the player may select a respawn location. It might be a different island, the default base, or near the corpse. The dead body will be marked by a pouch holding the player's items.
I stared at the map, trying not to have a panic attack. After some deep sighs and silent prayers, I chose Foothpaw Island. Not because I like the name—but because it's way safer than the other death trap islands in the ARCH World.
So yeah. I chose Foothpaw Island as my revival point.
As I stood again—new body, same shitty fear—I checked my stats, praying something had changed after all that pain.
---
SUPREME ARCH APOCALYPSE
----------------------------------------
Name : Adam
Race : Ancient Human
Level : 0
Health :300 -> 500
Stamina:120 -> 200
Food :100
Water:100
Oxygen:100
Weight:300
Melee Damage :300
Movement Speed: 100
Fortitude:30
Attribute Points : 00
---------------------------------------
Health: Determines how much damage a player can take before dying.
Stamina: Controls how long a player can run, sprint, or engage in combat before tiring.
Food: Regulates how long a player can go without eating before their health drops.
Water: Regulates how long a player can go without drinking before their health drops.
Oxygen: Determines how long a player can hold their breath underwater.
Weight: Determines how much weight a player can carry before becoming encumbered.
Melee Damage: Determines the damage dealt by unarmed attacks and tools.
Movement Speed: Controls how fast a player can walk or run.
Fortitude: Affects how much damage a player takes from various sources, including poison and diseases.
---
Storage? Same as before. Crafting? Still familiar. But now—one shiny bonus:
+10 Extra Engram Points added to the crafting box when ever player level up.
That's actually awesome. I'll need that buffer later when the real crafting will begins I will be able to craft every item. Those extra points might save my ass when I'm starving, freezing, or being chased by a flying murder chicken(Terror bird).