When you first set out, you dreamed of understanding, and obviously you'll need to figure out what happened at Broad Brook. But the spiritual landscape here is noxious even after destroying David Banicki's workshop, and if you can start the evening by ripping a Scrag in half or something, you'll feel like you're making progress. As the light fades, you keep your eyes open for ambushes, and make sure that you can get out of the woods again. You're happy to fight here, but not die here.
A half hour's traveling through deep, trackless woods, following the map toward Graves Farm, where the Broad Brook Garou made their final stand. These woods are old, untouched except by Garou and spirits. You don't even think the Three Families went this deep. And then…what the hell?
You're on the far side of the woods, staring at the main North-South highway that runs through the Valley, I-91. Trucks rumble down the midnight road. What happened? Were you so focused on your plans that you forgot to scout?
You try again, scanning for evidence of Wyrm activity, moving carefully because it's now dark despite the full moon. You step into—
No, this isn't right. You're out behind Walmart, in a rundown stretch of urban blight. And according to your phone, it's five in the morning. Your feet are freezing, despite your Doc Martens and double socks. This must be very confusing for you, Huguel, I observe as I hop gracefully onto a rusted dumpster and regard you with my lambent blue eyes, tail puffy with static electricity.
"Good morning, Stormcat." Always pays to be polite to the gods.
"So what's happening here?"
"This is your fault, isn't it?" I'm running out of patience.
"What is this miserable place?" I look around because I've never been to this slum before.
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