Premise Overview:
After the climactic battle with Trexia, the fused abomination of multiple apocalyptic beings, Issei emerges victorious—but at a terrible cost. The Boosted Gear is destroyed, and with it, his connection to Ddraig. Soon after, he learns that every woman in his massive harem has cheated on him, even those closest to him like Rias, Akeno, Asia, Xenovia, Irina, Rossweisse, and Koneko. Worst of all, Ophis, his supposed eternal companion, betrays him with Great Red, deepening the wound beyond measure.
Even Yasaka and Kunou, the kitsune mother and daughter who swore themselves to him, are among the traitors.
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The Transformation:
Issei cuts all ties with his former life, his heart freezing over. No longer the perverted but kind-hearted dragon host, he becomes a cold, ruthless mercenary, feared across all pantheons. No morality, no love, no allegiance—only coin.
He reinvents himself using the remains of Trexia, Norse and Devil runic magicks, and forbidden alchemy.
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Appearance:
Armor:
A high-tech yet arcane full-body suit that seamlessly blends magitech, devil enchantments, and alchemical matrices.
Base color: Midnight black.
Accents: Deep, blood red glowing lines tracing his body like veins.
Helmet: A demonic skeletal mask, carved with infernal runes and covered in horned, fanglike ridges. The eye slits glow void red.
Functionality:
Temperature-regulating nano-fiber.
Shadow-camouflage cloak mode.
Enchanted to absorb and redirect magic.
Internal healing serum injectors.
Cloak-like tattered black shroud with glowing runes that react to nearby magic users.
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Sword: "Nyd'Zorrak" (The Unmaking Fang):
Design:
Blade: Void black, appearing to drink light around it.
Edge: Covered in glowing blood-red runes of decay and entropy.
Material: Forged from Trexia's core bone, alloyed with Norse godsteel and alchemical catalysts.
Effect:
Each cut causes rapid necrosis, rotting flesh and spiritual energy.
Wounds refuse to heal without divine intervention.
Can devour magical barriers.
Has a "Phase-Cleave" mode, allowing it to pass through solid matter and strike vital points.
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Firearms Loadout:
1. "Ginnungar .77" Anti-Magic Handcannon
Fires bullets made from compacted holy and demonic energy.
Causes internal soul bleeding and spiritual rot.
Rune-loaded shells that explode mid-air if intercepted.
2. "Tyr's Fang" Assault Rifle
Railgun-pulse fire system.
Loaded with cursed necro-steel rounds.
Optional grenade launcher firing anti-divine shock bombs.
3. "Eitrcoil" Wrist Needler
Hidden in gauntlet.
Fires needles laced with Norse venom, disrupting regeneration and magic casting.
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Internal Enhancements:
Runic Seals carved into his bones, nerves, and spinal cord, acting as:
Speed and strength enhancers.
Neural accelerators (faster decision-making and reflexes).
Pain suppressants.
Shadow Magic Mastery:
Can vanish in plain sight.
Travel via shadows.
Bind targets with tendrils of pure darkness.
Alchemy + Hiding Magic:
Masks his presence from gods and dragons alike.
Can disguise his aura, appear human, or erase all presence.
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Mental State:
Emotionless: No love, no regret, no hate—just detached clarity.
Morality: None. He takes contracts from anyone—Heaven, Hell, or Void—as long as the pay is worth it.
View on Love: Calls it a "liability," "currency of fools."
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Reputation:
Known as "The Crimson Revenant" or "Hell's Mercenary".
Legends say even gods fear calling on him unless they can afford him.
Some say he once turned a mission on his employer for withholding payment—an entire Norse battalion was never found.