In the end, after hesitating for a moment, Regin agreed to Hoder's plan, but the reason for his agreement was not because he believed Hoder's confident conclusion that he would not attack.
It was his last sentence: he could kill even Hermod.
Although I don't know the reason, it is a god who is good at speed and magic after all.
As a war messenger, Hermod wears the battle armor given by Odin and holds the scepter given by the great god. Under the protection of speed, magic and protective gear, he can be said to be the hardest god to kill.
Run away if you can't fight, this son of the great god has brought this practice to the extreme!
But it was such a god who finally died in the hands of Hoder. In this case, except for some insiders, in the eyes of "outsiders" like Regin, Hoder possessed some kind of ability to kill gods. means.
In fact, as long as he knows this, Hoder will never harm him anyway, he thinks so.
Being able to bring out a person like him who once showed acrimony from the underground city of giants, such a kind person will definitely not harm the people around him.
So things went unexpectedly smoothly, Hoder's scene mission ended like this, and what remained in his mission list was the mission that had to be completed at Gurnita Hyde:
[Mission: Power of the Curse]
[Mission Objective: Single-player clearance dungeon: Song of the Evil Dragon (Epic Difficulty)]
[Task Reward: Ring of Fog Demon]
[System prompt: When a single player enters the dungeon, there are special plots and system-matched teammates]
[Mission: Evil Dragon Elegy]
[Mission Objective: Kill the Evil Dragon Fafnir (0/1)]
[Mission Reward: Recipe: Wat'ar Armor]
After two years of operation, the operation of World Tree Company has gradually matured. Finally, it will not make any random things, but will make copies honestly, stuffing all the information into the copies.
The mode is also gradually fixed. In short, at the end of the mission line, players must go through the dungeon by themselves.
Generally speaking, just follow the NPC and call 666. The NPC that breaks the game is more powerful than the player.
"Hmph." Seeing this, Hoder couldn't help exhaling.
To be honest, he is actually looking forward to the plot of this game, although the sand sculpture game "Nine Realms" has been committed to restoring the tragic and epic sense, so the plot will not undergo any major changes.
More importantly, the speedrunners in the forum have roughly posted the plot on the forum. Although they are similar, they basically say that Siegfried slaughtering the evil dragon and taking revenge on the Hunding clan are two big things.
But 'spoilers' don't care about 'spoilers', Hoder is taking a completely different route now, and his thoughts even began to diverge involuntarily.
Not just conspiracy theories about the Atrium and the setting of The Nine Realms, but also about Regin's family story and stuff.
In fact, these things need to be sorted out carefully. In addition to some route guides, he can also organize these into the personal biography of the NPC.
In fact, it can be made into a video or text format. As for the payment, it will depend on his own mood at that time.
However, if it is made free, it is estimated that it will have to be accompanied by a hard-to-defense.
Then, next, maybe you should ask someone else to help you open the dungeon. After all, Hoder himself is not interested in playing normal games first and then heroes. These two difficulties can be skipped by someone else.
Thinking of this, Hoder couldn't help but dragged out his own map, which clearly marked the location of his wife: Gurnita Hyde.
She happened to be there, and if you think about it carefully, she might be taking Suna to do copy.
But just when Hoder wanted to send a message, another pop-up window suddenly jumped in front of his eyes.
"Ok?"
Odin Hayek Aymore
Odin·harikke·enmor
This sounds like a very normal name. Although no player will type the full name in the game, it does seem normal.
It is indeed a taboo name when read in English, but the problem is that some people take their names in modern Danish.
The real reading should be: Odinharikkeenmor
And the meaning of this passage is: Odin has no mother...
Well, that is, Mr. 'Odin does not have a mother', it's the animal Mo Su.
And the reason why he sent the pop-up window is also very simple, he is in trouble.
Odin does not have a mother: Dad save me! !
Calling out such a title without asking for it, it seemed that he was really in trouble.
Thinking of this, Hoder didn't make too much fun, he directly replied.
Hoder: What's wrong with you?
Odin does not have a mother: I'm stuck with a bug!
Then, Hoder was taken aback.
Hoder: What the hell?
Such things as bugs certainly exist in games, as long as it is a game, problems in this area cannot be avoided.
But "Nine Realms" rarely has any abnormalities. The most so-called bugs caused by players are plot problems caused by their own messing up, such as NPCs getting stuck and not moving.
Therefore, when Mu Si said that he was stuck with a bug, Hoder's first reaction was this matter.
Combined with Mu Si's frivolous character, various strange things may happen, such as...
Hoder: Did you fuck an NPC?
Odin does not have a mother: am I like that? !I haven't seen any NPC here, I'm at the northernmost point of the map now!
north...
Hoder couldn't help but look at the map provided by the system, and the northernmost place, farther than the Kingdom of Iceland, did have land marks there.
But this mark is actually the same as the Iron Forest, there are textures there.
So in the final analysis, the northernmost part of the atrium map should be the wide North Sea.
Hoder: Now that you come across a sticker, come back
Odin does not have a mother: I want to come back too, but I got stuck in a map bug!
Are there any bugs on the map? ?
After seeing Mu Si's remarks, Hoder couldn't help looking up at the small town of Strath where he was.
His eyes swept over the cute new players who came and went here and ran tasks here, and finally set his sights on the distant scenery.
Hoder: No, the map here is not a big problem. It should not be stuck in the cracks of the rocks. Where are you now?
Odin does not have a mother: I'm at the bottom of the sea...?
Hoder: What?
Odin does not have a mother: I can't say a word or two specifically. I was indeed at the bottom of the sea, but I didn't drown. To be precise, I fell under the map.
What?
Below the map?
This is quite understandable, games produced by Tudou sometimes encounter this situation.
But Hoder couldn't understand one thing: how did he fall?
Is there a gap between the edge of the game map and the texture?
Odin does not have a mother: In short, please help me, I saw those big octopuses swimming around my head, and if they whipped me, I would be gone.
Hoder: OK, wait a minute, let's form a team first, and then I will find a teleportation array