Cherreads

Chapter 260 - pathway hamon Lord of striking thunder Yu-Gi-Oh

Sequence 9: Spark Channeler

Can sense atmospheric static and faint electric currents

Small jolts of electricity can be discharged by touch

Has an innate sense of "guilt" or negative intent in others

Sequence 8: Thunderbrand

Can summon a weak bolt of lightning from their hands, strong enough to stun or ignite

Voice carries a commanding weight when delivering accusations or orders

Can manipulate minor electric fields to disrupt small machines or tamper with sound

Sequence 7: Chain Warden

Can generate lightning-chains that bind and shock targets

Gains the ability to mark someone as "condemned", making them easier to strike or track magically

Can walk unharmed through natural lightning and moderate electric fields

Sequence 6: Guiltbringer

Can force enemies to relive their worst crimes or regrets through a psychic shock

Lightning strikes called down through ritual judgment

Can suppress magical abilities temporarily with electric interference

Sequence 5: Storm Herald

Can summon a field of static energy that enhances their speed and reflexes

Voice becomes thunderous when invoking divine right or punishment

Can "write" charges in the air as glowing glyphs of judgment that materialize into real force

Sequence 4: Lightning Adjudicator

Strikes of lightning can now be targeted from the sky, even indoors via supernatural conduction

Eyes become glowing gold; truth becomes difficult to hide in their presence

Can paralyze targets temporarily by invoking the Wrath Edict

Sequence 3: Judgment Sovereign

Lightning becomes a medium for oaths and contracts, sealing them with burning sigils

Can create a Celestial Court field where their judgments are absolute and reality is twisted to obey them

Constructs a Thunder Guard, sentient sparks of justice that protect or execute their will

Sequence 2: Golden Chainlord

Can bind multiple targets in radiant chains made of sentient lightning

Can summon their Thundering Chariot, a celestial mount of storm and light

Divine punishments deal conceptual damage — harming guilt, memory, or intent, not just flesh

Sequence 1: Warden of the Skyfire

Merges body with divine storm essence — movement becomes flickers of lightning

Can erase someone's name, sin, or title from fate with divine judgment

Wields the Lawstorm, a celestial lightning storm that answers only to their decree

Sequence 0: Hamon, Lord of Striking Thunder

Becomes the Living Law — every word spoken becomes divine commandment

Can smite sins, illusions, heresies, and even divine concepts through holy lightning

Controls storms, divine trials, oaths, and celestial punishment across dimensions

Worshipers can be empowered remotely through thunderous rites; temples glow in golden arcs

Mythical creature form is hamon

Honerfic name

The striker

Lord of judgment

God of thunder

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