Located between the dark and untamed Kingdom of the Werewolves to the north and the enchanted and treacherous Fairy Forest of Lumina to the south, Al-Mirhaz is an open scar on the map of the continent, an ancient wound that has never healed. No road crosses it. No traveler passes through it without paying a price. Al-Mirhaz is not just a desert—it is a tomb of forgotten empires, of ancient pacts sealed with blood and sand.
The heat is suffocating. The sky is a bright white dome where the sun reigns supreme, cloudless, merciless. The air vibrates like glass under tension, and the light blinds even the sharpest vision. There are no shadows—only distorted shapes crawling over the cracked sand and piles of black stone. The ground is uneven, alternating between razor-sharp dunes and dry valleys where the wind digs graves for the unburied dead.