Every new player who enters Greed Island receives a ring at the 'login point' that allows them to summon their Binder Book.
According to the game's rules, players cannot steal each other's cards by taking their rings.
Moreover, when a player dies, their ring and the cards in their Binder will disappear immediately.
That is to say, if a player wants to take someone else's cards, they can only do so through coercion, threats, or other forms of manipulation.
Sometimes, if you encounter a player who refuses to summon their Binder even under threat of death, the only option is to kill them.
After all, they have already become enemies, and in this situation, most Nen Users would choose to eliminate the threat entirely.
Moses vaguely remembered these basic rules of Greed Island.
So he had always thought...
This mechanism, which is largely designed to prevent players from killing each other, actually highlights the advantages of Manipulators.
Normally, as long as you can control your target, it's equivalent to gaining access to all the cards they possess.
Moses carefully recalled the Greed Island arc in the original work.
Among the players who appeared, there didn't seem to be any notable Manipulation-Type Nen Abilities or their applications.
He doesn't know whether it was the original author intentionally avoiding this issue or if there was another reason...
Anyway, in Moses's opinion, those players who act in groups can completely formulate strategy plans with a Manipulator as the center point.
Yet, the players in Greed Island didn't seem to employ such tactics.
Now, using his Kyoka Suigetsu to control Valian, Moses found the effect even better than he had anticipated.
He manipulated Valian into willingly removing his ring and handing it over. Moses then took the ring and put it on his own finger.
"Book."
Putting on the ring, Moses issued the command.
However, there was no response at all.
"It doesn't work..."
Moses took off the ring and returned it to Valian, though he wasn't particularly disappointed.
The function of the game ring should be equivalent to that of a data storage memory card, and memory cards usually can only be replaced outside the game.
Alternatively, as stowaways, they might not have the qualifications to use the rings.
While it was a bit disappointing, it wasn't a major setback.
Next, Moses had Valian take out a targeted spell card to test another idea.
Targeted spell cards require the user to call out the name of the target they want to attack.
Moses had already checked the list of player names in Valian's Binder and found that neither his nor Biscuit's names were listed, nor were there any numbers often used as substitutes for IDs.
In other words, he and Biscuit are stowaways who have not gone through the steps of setting up the game ID. In theory, targeted spell cards shouldn't work on them.
After several attempts, Moses confirmed this theory.
Since he and Biscuit do not have a game ID, they couldn't be targeted by targeted spell cards.
However, cards like Accompany, which can affect targets within a 20-meter radius, would likely still work on them.
Unfortunately, Valian is too poor and it is impossible for him to have Accompany Card with a difficulty of F-130.
Even if he had one, as a lone wolf player, he would most likely trade it for something more valuable immediately.
'First, let's find a way to get an Accompany Card, then head straight for Genthru.'
After gathering the necessary information, Moses rested his chin on his hand, his eyes showing a thoughtful look.
The Blue Planet they wanted was in Genthru's possession, and Moses roughly remembered Genthru's Nen Abilities. With that in mind, they could go straight for the heart of the matter...
It is best to get the Blue Planet as soon as possible and then leave Greed Island at top speed.
The plan in Moses's mind gradually became clearer.
Although Razor was currently under the effects of Kyoka Suigetsu, and both he and Biscuit have obtained the Green List buff from him, there was no guarantee that something unexpected wouldn't happen.
Therefore, they needed to secure the Blue Planet as soon as possible to avoid complications.
With this in mind, Moses briefly explained the next steps to Biscuit.
Biscuit naturally had no objection.
Compared to collecting a hundred cards in designated slots, being able to go straight for the target and obtained the Blue Planet through combat is the progress she was most happy to see.
In the dim, hazy forest.
Moses, Biscuit, and Valian moved quickly through the trees, preparing to first obtain an Accompany Card.
'Bomber, Genthru...'
As they moved, Moses recalled the details about Genthru's appearance and abilities.
What stood out most in his memory was the scene where Genthru activated his [Countdown] ability.
He had planted bombs on more than sixty of his 'companions', combining immense destructive power with the precision of his [Little Flower] ability, which allowed him to cause explosions simply by touching his enemies.
From this point of view, Genthru is undoubtedly a powerful Nen User who can use the three systems of Conjuration, Emission, and Manipulation with great mastery.
Moses had always thought this guy was ridiculously overpowered. Later, as the story unfolded, he learned that the so-called 'Bomber' was actually a trio with a collaborative ability.
No wonder he could so fluidly combine three Nen Types into such a troublesome Nen Ability.
As for the other two members of the 'Bomber Group'...
Moses had forgotten their names, he only remembered that one of them forced Biscuit to reveal her muscular form.
It's not that the person is too strong…
It can only be said that he's really unlucky.
Because in a one-on-one environment with no outsiders present, Biscuit doesn't have to worry about her image issues and can transform without any burden.
Most importantly, she had judged that only by transforming could she quickly end the fight.
So, in a way, that person wasn't weak either.
He was just unlucky enough to trigger the two conditions that would make Biscuit transform.
An hour later.
Moses and his two companions met another player, and after some effort, they turned this player into Subject No. 2. They also found two Accompany Cards from the other party's Binder.
"What a good luck."
Being able to obtain the Accompany Cards so quickly was a stroke of fortune for them.
Moses glanced at Bisky, who nodded slightly, indicating that she was ready for battle.
Then-
Valian, who was controlled by the Kyoka Suigetsu, held up the Accompany Card and issued the command: "Accompany, On, Genthru."
As soon as the words left his mouth a golden-white light enveloped the group, and they shot into the sky like a comet, racing toward their destination.
…
Somewhere in the forest.
Genthru and several founding members of his 'group' were gathered.
Suddenly, as experienced players, they sensed something and their expressions changed. At the next moment, they saw a beam of light, which represented a movement-type spell, descend from the sky and land about twenty meters ahead of them.
"It's Accompany…!"
One of the group members quickly identified the spell based on the light's characteristics.
Then, everyone quickly summoned their Binders.
It wasn't surprising that they were so highly alert...
After all, they were at a meeting point on their way to their base.