After shooting the breeze with a few people and finalizing the strategic details of the Battle of Mount Hyjal, Mo Fei couldn't wait to enter the game.
As he lay back in the gaming pod, he was still pondering the best way to deal with Archimonde.
According to official information, this version's BOSS, while greatly strengthened, did not have immunity to fatal strikes, which meant that theoretically, players could slay Archimonde.
However, that's just theoretical. As a four-tier End of the World BOSS, Archimonde's strength is without precedent in the entire game; even Deathwing would likely pale in comparison after Archimonde received the version BOSS buffs.
Moreover, Archimonde wields powerful Fel magic, making it very dangerous to confront him head-on.
The difficulty of a direct kill would be beyond imagination.
Trying to fight a war of attrition is also impractical, as Archimonde's Sacred Armor grants an exceedingly high resistance to both normal attacks and magic damage.